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THE AOZ STORY

33 years in a making! Let's go back to the beginning...

ENGLAND 1987

STOS The Game Creator, a revolutionary language created by Francois Lionet  to develop games on the Atari ST computer, is published by Mandarin Software Ltd.

TWO YEARS LATER

AMOS The Creator is released for a revolutionary machine, the Amiga.

BOTH WERE A HUGE SUCCESS

All around the world, finally kids and adults could create the game of their dream on their computer.

KIDS DISCOVERED A PASSION

They learned to code and wrote games just for fun, to play with their friends and family, and publish.

A video on the story from May 2019

33 YEARS PASSED

The original author pursued his path...
The Atari and Amiga computers became legends...

 

The mission remains the same, provide a great creative tool that even a kid may use.

The project started in October 2018. Lot of work,... and we are now launching with great ambitions: AOZ Studio.

Francois, AOZ Studio and AMOS, STOS creator in Dec 19 at the AOZ Studio launch in Paris (Cité des sciences et de l'industrie)

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AOZ Studio wants to participate in the fight against illiteracy and cyberaddiction, and by its actions to help the most creative, the less "scholastic", the most disadvantaged, women who are under-represented in digital.

The main contribution of our company is the AOZ language and its AOZ Studio creation tool:
• which is, and will remain Open Source (excluding the transpiler).
• which is, and will remain, free for people and organizations working for the training of children, people with disabilities, in reintegration or away from employment, and for women in digital technology.
• we will always provide free training

AOZ Studio is a company with a mission

Thank you to all the backers on Patreon!

Without you, nothing would have been possible...

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